FxRuns

Name: Fx Runs

Type: Application

Modules: Exchange-Srv, Highwire-Reference, Legacy-Fx, Legacy-OPS, Legacy-Shared, OPS-Bidding, OPS-Costing, OPS-Employees, OPS-Tpx, OPS-Dispatch, OPS-Vehicle, Reports

Description: List of all runs (also known as duties). This table is used by Blockbuster.

Field Documentation
ScenarioId Scenario identifier from FxRunScenarios.ScenarioId
RunId Run identifier
RunNum Identifier of a run that is unique within a sign-up period, service group, and division.
RunName Name of the run.
NumPieces Total number of regular and extra pieces in the run. A piece is a portion of work for a driver from a single block. An extra piece is a portion of work for a driver unrelated to a block.
Freeze If true, the run cannot be modified.
ForcedRunType If true, the run type has been overridden by the user.
RunTypeNum Identifier for a run type that is unique for each collection of sign-up period, service group, and division.
LineGroupId Line group identifier from MasterLineGroup.LineGroupId.
PlatformTime Time in seconds during which an operator operates the revenue vehicle.
SpreadTime Time in seconds measured from the beginning of the first piece to the end of the last piece.
WorkTime Time in seconds when the operator is performing work.
TravelTime Time in seconds for which an operator is paid when traveling to and from relief points.
PayTime Time in seconds for which workers are compensated.
ReportTime Time in seconds for which an operator is paid to report to work before pulling the vehicle out of the garage.
ClearTime Time in seconds for which an operator is paid to clear a vehicle after returning it to the garage.
MakeupTime Payment to an operator for time in seconds not actually worked on a run to meet a guaranteed time.
OverTime Amount of work time in seconds worked beyond a normal working day.
SpreadOverTime Spread time in seconds in excess of a normal working day.
SignOnTime Time at which the driver checks in to complete a piece. Value is in seconds from midnight.
SignOffTime Time at which an operator officially ends work. Value is in seconds from midnight.
TravelPayTime Total travel pay time in seconds for the run.
BreakPayTime Total break pay time in seconds for the run.
IsCostingOverridden If true, run costing has been manually updated.
BreakTime Total break time in seconds for the run.
PrepTime Total prep time in seconds for the run.
FinishTime Total finish time in seconds for the run.
MealBreakStartTime Start time of a meal break, if applicable. Value is in seconds from midnight.
MealBreakEndTime End time of a meal break, if applicable. Value is in seconds from midnight.
TravelWaitPayTime Total travel wait pay time in seconds for a run (wait time only).
PayAmount Amount of compensation provided to the employee for the completion of the run.
Cost Cost of run including pay and overtime.
Penalty Penalty value assigned to the run by BlockBuster costing routine. This does not affect run pay.
VehicleTypeBonusPayTime Bonus pay (time in seconds) for based on vehicle type.
MealBreakBonusPayTime Bonus pay (time in seconds) for meal break.
NightDifferentialPay Amount of extra compensation for working at night.
SpreadOverTime1 Duration in seconds by which the run exceeds the first spread overtime threshold.
SpreadOverTime2 Duration in seconds by which the run exceeds the second spread overtime threshold.
SpreadOverTime3 Duration in seconds by which the run exceeds the third spread overtime threshold.
MealBreakPayTime Total pay time in seconds for meal breaks.
StandBy Total standby time in seconds for the run.
PieceBreakPayTime Total pay time in seconds for all piece breaks.
ShiftBreakPayTime Total pay time in seconds for all shift breaks.
BidDivisionId If true, this is the alternate division that the run is assigned to for bidding.
NightDifferentialPayTime Time in seconds spent working at night.
UserLong1 Refer to table SupFieldDescription.
UserLong2 Refer to table SupFieldDescription.
UserLong3 Refer to table SupFieldDescription.
UserLong4 Refer to table SupFieldDescription.
UserLong5 Refer to table SupFieldDescription.
UserLong6 Refer to table SupFieldDescription.
OvertimeNightDifferentialPay Amount of extra compensation for working overtime at night.
OTNightDifferentialPayTime Time spent in seconds working overtime at night.
DayPremiumPay Day premium in seconds.
SpreadExcess1 Duration in seconds by which the run exceeds the spread overtime after parameter.
WorkExcess1 Duration in seconds by which the run exceeds the overtime after parameter.
PayTimeBeforeRounding Unrounded pay time in seconds.
NightDifferentialTimeEquiv Straight time in seconds, equivalent of extra pay for working overtime at night.
NumMealBreaks Number of meal breaks taken throughout the run.
MealBreakStartTime2 Start time of the second meal break, if applicable. Value is in seconds from midnight.
MealBreakEndTime2 End time of the second meal break, if applicable. Value is in seconds from midnight.
OverTime1 Duration in seconds by which the run exceeds the first overtime threshold.
OverTime2 Duration in seconds by which the run exceeds the second overtime threshold.
OverTime3 Duration in seconds by which the run exceeds the third overtime threshold.
PaidOvertime Time in seconds in excess of overtime threshold which is paid.
PaidSpreadOT Time in seconds in excess of spread overtime threshold which is paid.
SrcRunNum Run number (from FxRuns.RunNum) of the run from which this run was copied.
WheelTurningTime Total time in seconds for the run during which the operator is driving a vehicle.
UserLong7 Refer to table SupFieldDescription.
UserLong8 Refer to table SupFieldDescription.
UserLong9 Refer to table SupFieldDescription.
UserLong10 Refer to table SupFieldDescription.
TravelWaitTime Total travel wait time in seconds for a run.
WheelTurningPercentage Percentage of work time during which an operator is driving a vehicle (Wheel Turning Time).